2D Animation Teaching Reel as a fundamental course in 2D character animation and rigging for games. The teaching software was Adobe Animate however students had the freedom in choosing the preferred software. This course was built up in several modules focused on motion, locomotion, and intro to acting.
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YEAR: 2020/21
UNIVERSITY: Uppsala University, Visby, Sweden
SPECIALIZATION: Faculty of Arts, Department of Game Design and Visual Arts
LEVEL: Year 2 and 3 of Study, beginner level
CLASS SIZE: 20 students
DURATION: 4 weeks
SOFTWARE: Adobe Animate, Toon Boom Harmony, Open Toonz, After Effects, Krita, Spine
PREREQUISITE: Introduction to Animation Principles https://www.artstation.com/artwork/WK1aW2
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RIGS CREDITS:
Adobe Robo character created by me
Adobe Acty character created by me
Each student created their own rig
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MUSIC CREDITS: "Soul" by Liquid
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STUDENTS CREDITS: given under video reel