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2D Animation Teaching Reel, Intro to Animation Principles, Uppsala University, Sweden, 2020
2D Animation Teaching Reel, 2020

2D Animation Teaching Reel, 2020

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Adobe Animate Teaching Rigs

Adobe Animate Teaching Rigs

STUDENT: Emma Osterlund, planning sheet

STUDENT: Emma Osterlund, planning sheet

STUDENT: Annie Karlsson, planning sheet

STUDENT: Annie Karlsson, planning sheet

STUDENT: Emma Osterlund, planning sheet

STUDENT: Emma Osterlund, planning sheet

STUDENT: Lotten Bristav, planning sheet

STUDENT: Lotten Bristav, planning sheet

STUDENT: Annie Karlson, planning sheet

STUDENT: Annie Karlson, planning sheet

STUDENT: Tomas Andersson, planning sheet

STUDENT: Tomas Andersson, planning sheet

STUDENT: Felicia Daniella Elinor Dofsand, planning sheet

STUDENT: Felicia Daniella Elinor Dofsand, planning sheet

STUDENT: Josefine Skeppstrom, planning sheet

STUDENT: Josefine Skeppstrom, planning sheet

2D Animation Teaching Reel, Intro to Animation Principles, Uppsala University, Sweden, 2020

2D Animation Teaching Reel as an introductory course into 2D animation for games. The course was a free-choice course with a mix of students from various specializations and study years such as game art, game programming, game management. The teaching software was Adobe Animate however students had the freedom in choosing the preferred software.
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SOFTWARE: Adobe Animate, Toon Boom Harmony, Open Toonz, After Effects, Krita
YEAR: 2020/21
UNIVERSITY: Uppsala University, Visby, Sweden
SPECIALIZATION: Faculty of Arts, Department of Game Design and Visual Arts
LEVEL: Year 2 and 3 of Study, beginner level
CLASS SIZE: 20 students
DURATION: 6 weeks
PREREQUISITE: no prerequisite
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RIGS CREDITS:
Adobe Ball created by me
Adobe Ball with tail created by me
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MUSIC CREDITS:
"Blue Lemonade" by Skandarex
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STUDENTS CREDITS: given under video reel

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