Play the video via Youtube

Teaching demo on planning an animation https://www.artstation.com/artwork/xz3lB4

Student: Luuk Hoffmans https://www.artstation.com/luukjah

Student: Aleksandra Chapevova https://www.artstation.com/sanychap

Student: Max Van der Plas https://www.artstation.com/maxvanderplas

Student: Nathalie Stuit https://www.artstation.com/nathaliestuit

Student: Yaro Copijn https://www.artstation.com/yaro_copijn

Student: Rene Meegdes https://www.artstation.com/rmeegdes

Student: Mika Goddrie https://www.artstation.com/mikagoddrie
3D Animation teaching reel as specialized 3D animation course for games. All students had a prerequisite of very basics of human body mechanics for animation and this course was their first course related to dynamic and action animation. The course was designed based on specific game titles as a benchmark.
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SOFTWARE: Autodesk Maya
YEAR: 2021/22
UNIVERSITY: Breda University of Applied Sciences, Breda, Netherlands
SPECIALIZATION: Faculty of Creative Media and Game Technologies, Department of Visual Arts
LEVEL: Year 2 of Study, advanced level
CLASS SIZE: 7-9 students
DURATION: 8 weeks
PREREQUISITE: Fundamentals of Body Mechanics
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ARTICLE ON MY WEBSITE: https://www.cristinateachingart.com/3d-animation-student-reel-advanced-level/
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RIGS CREDITS:
Thor rig by Agora Studio
Military Girl rig by Perry Leijten
Spiderman rig by WatYanin Studio
Azri rig by Game Anim
Zelda rig by Christoph Schoch
Mathilda rig by Leon Li-Aun Sooi and Xiong Lin
Fantasy Crocodile rig by Olenka Denis
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MUSIC CREDITS:
"Elitte" by Alex
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STUDENTS CREDITS: given under video reel
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TEACHING DEMO:
The Punisher, locomotion https://www.artstation.com/artwork/X1GlLY
Croco Warrior, sword fighting https://www.artstation.com/artwork/xz3lB4